Alternatives
This page is work in progress. |
nREPL is certainly not the only project that aims to provide a common foundation for (Clojure) development tooling. [1] Here we’ll mostly focus on alternatives in the realm of Clojure, and we’ll briefly go over some (subjective) pros and cons they offer.
It’s always hard to be objective when comparing your project with alternatives, but we’ll do our best. Keep in mind that there’s no universally best solution for every problem, so your mileage might vary depending on your requirements and use-cases.
Socket REPL
A socket REPL server was added in Clojure 1.8. In essence it’s just a socket version of the standard REPL - the input in text (code) and the output is text. Nothing more, nothing less.
Here’s a typical exchange between a client and a socket REPL server:
;;;; Basic evaluation
;; request (plain text)
(+ 10 10)
;; result (plain text)
20
;;;; Handling of output
;; request
(println "Hello, world")
;; response (the output and the result are intermixed)
Hello, world!
nil
As you can see the main issue with the socket REPL is that it’s hard to tell apart values from output in the evaluation responses. That’s fine when you’re interacting with a REPL directly, but is a big issue if you’re using it programatically. Still, I think it’s fair to say that the main purpose of the socket REPL server is to give you a basic REPL, not building development tools on top of it.
unrepl
unrepl builds on top of the built-socket REPL to provide framed responses. Clients feed unrepl
text to be evaluated
and receive the result as a map. That makes it much easier to use the REPL from development tools. It also includes provisions
for upgrading a plain socket REPL to unrepl
, injecting dependencies straight from the clients and printing huge data structures in an incremental manner.
unrepl 's author Christophe Grand has been collaborating with nREPL’s team to bring some of those advanced features to nREPL.
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prepl
prepl
is pretty similar to unrepl
in terms of the way it operates (streaming input, framed output). Its main advantage is that it’s part of Clojure since 1.10. prepl
is rather spartan compared to unrepl
, but as a result it’s simpler.
Here’s a typical exchange between a client and a prepl
server:
;;;; Basic evaluation
;; prepl request (plain text)
(+ 10 10)
;; prepl response (map)
{:tag :ret,
:val "20",
:ns "user",
:ms 23,
:form "(+ 10 10)"}
;;;; Handling of output
;; request
(println "Hello, world")
;; response
{:tag :out,
:val "Hello, world\n"}
{:tag :ret,
:val "nil",
:ns "user",
:ms 8,
:form "(println \"Hello, world\")"}
Language Server Protocol
The Language Server protocol is used between a tool (the client) and a language smartness provider (the server) to integrate features like auto complete, go to definition, find all references and alike into the tool.
With LSP you’d end up with a server similar to nREPL providing common editing operations. The communication between an LSP client and a server is done via JSON.
Currently there’s a single implementation of an LSP server for Clojure - namely clojure-lsp. Its functionality is powered internally by static code analysis, one can easily imagine an LSP server implementation that’s powered by a REPL.
Comparison
It’s important to understand that while the socket REPL, unrepl and prepl are pure REPLs (meaning their soul focus is reading, evaluating and printing), nREPL is both a REPL and a development tooling protocol. In this sense it sits somewhere between all other REPL servers and LSP.
nREPL was designed to be used programmatically and build tools on top of it. It was designed to be infinitely extensible when it comes to supported operations, data formats and communication channels.
Name | Input/Output | Data Format | ClojureScript Support | Clojure-agnostic Protocol | Optimized for Tooling |
---|---|---|---|---|---|
nREPL |
Structured Input/Output |
Bencode/EDN[2] |
Requires extension (Piggieback) |
Yes |
Yes |
Socket REPL |
Streaming Input/Output |
EDN |
Yes |
No |
No |
unrepl |
Streaming Input/Structured Output |
EDN |
No |
No |
Yes |
prepl |
Streaming Input/Structured Output |
EDN |
Yes |
No |
Yes |
LSP |
Structured Input/Output |
JSON |
n/a |
Yes |
Yes |